On Madden 17, I was an Associate Game Designer. My Duties included:

  • Compiling Franchise Mode simulation data into presentation ready graphs, and Excel workbooks for senior management to use.
  • Rebuiling and balancing auto generated draft classes to more closely match real world draft compositions.
  • Updating and balancing Coaching Upgrade Package costs and effectiveness.
  • Improving Franchise News Feed articles, personalities, and logic to increase player immersion.